![]() 4) When you have the right equipment there is too few backtracking that could be done in order to discover more, there are no reasons to explore again an already 100%ed sector except to gain some experience from enemies, a couple of "ok now I have this, let see if I can access that spot" per sector could have been an HUGE booster for the overall experience. 3) the very well implemented RPG options could be implemented better, the first two survival skills for example, if I'm not missing something are pretty nearly useless throughout the game, adding more vicious animals to defend from and the need to feed yourself to keep health regenerating could have given a meaning to those. 2) Lara is responding in a perfect way, in the game you really feel you ARE Lara Croft and not just driving a mannequin, this boost that already spoken "I want more" from the (outstanding) environment. I can reach that spot feeling, I hope that in a sequel this could be addressed cause the platforming is however rewarding as never but I feel that a bit more challenge could add to the experience. ![]() ![]() Well, back to the review, this game is 100% well balanced, to point out few things I would improve: 1) the level design is "nearly perfect", only I'm missing a little the "how the F. I was waiting for a game like this since. I'm an old TR fan to let it understand to the few people who can understand it around the world, there are not many ones who can say "in Tomb Raider II I entered THAT door", well, I'm one of them. I'm an old TR fan to let it understand to the few There is only one word that could approximate a definition for this game: "Masterpiece". There is only one word that could approximate a definition for this game: "Masterpiece". ![]()
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